# Game Badge Spoofer ## How to use - Crtl+shift+i to open Chrome Devtools. - Go to "Console" - type "allow pasting" - enter (ignore errors) - copy and paste the snippet - enter - profit ## Snippet ```js const cache = {}; if (typeof DiscordNative === 'undefined') console.log( 'Browser is not supported. Please use Discord client :wilted_rose:.', ); else { const req = webpackChunkdiscord_app.push([[Symbol()], {}, (r) => r]); webpackChunkdiscord_app.pop(); const mods = Object.values(req.c), api = mods.find((x) => x?.exports?.Bo?.get).exports.Bo; api.get('https://discord.com/api/v10/applications/detectable') .then(async ({ body: apps }) => { while (Object.keys(cache).length < Math.min(100, apps.length)) { const a = apps[(Math.random() * apps.length) | 0]; if (a?.id) cache[a.id] = a; } const ids = Object.keys(cache); let i = 0, t; async function spoof() { const s = window.__rpcSpooferState; if (s) { s.store.getRunningGames = s.getGames; s.store.getGameForPID = s.getPID; s.dispatcher.dispatch({ type: 'RUNNING_GAMES_CHANGE', removed: [s.game], added: [], games: [], }); delete window.__rpcSpooferState; } if (i >= ids.length) return ( clearInterval(t), console.log( 'All cached applications have been spoofed.', ) ); try { const id = ids[i], { body } = await api.get({ url: `/applications/public?application_ids=${id}`, }), a = body[0]; if (!a) return ( i++, console.error(`Cannot fetch application ${id}`) ); const store = mods.find( (x) => x?.exports?.Ay?.getRunningGames, ).exports.Ay, dispatcher = mods.find( (x) => x?.exports?.h?.__proto__?.flushWaitQueue, ).exports.h, pid = (Math.random() * 3e4 + 1e3) | 0; const exe = a.executables ?.find((x) => x.os === 'win32') ?.name?.replace('>', '') || a.name.replace(/[\/\\:*?"<>|]/g, ''); const game = { cmdLine: `C:\\Program Files\\${a.name}\\${exe}`, exeName: exe, exePath: `c:/program files/${a.name.toLowerCase()}/${exe}`, hidden: false, isLauncher: false, id, name: a.name, pid, pidPath: [pid], processName: a.name, start: Date.now(), }, real = store.getRunningGames(); window.__rpcSpooferState = { store, dispatcher, game, getGames: store.getRunningGames, getPID: store.getGameForPID, }; store.getRunningGames = () => [game]; store.getGameForPID = (p) => (p === pid ? game : void 0); dispatcher.dispatch({ type: 'RUNNING_GAMES_CHANGE', removed: real, added: [game], games: [game], }); console.log(`(${++i}) Playing: ${a.name} (${id})`); } catch (e) { console.error('Spoof error:', e); i++; } } spoof(); t = setInterval(spoof, ((Math.random() * 2) | 0) + 1 * 61000); }) .catch(console.error); } ```